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Octane PBR MetalRoughSSS Compound for LightWave 3D HOT
Octane PBR MetalRough and SSS Compound for LightWave 3D v. 1.04
- The Metallic part use the "Octane Metallic" material and GGX is the used BRDF model.
- The Insulator part of the material now use the GGX BRDF model.
- Ambient Occlusion maps can be used and AO Power set the AO strenght.
- The F0 input node maybe tweaked from 0.02 to 0.07, depends on the material; the default suggested setting is 0.04.
- New Subsurface Scattering support to be compliant with latest Substance Painter update.
- New python script to fast setup the materials